Virtual Museum
Unity 3D
DESIGNER | YUXI ZHANG

This virtual museum project creates an immersive 3D environment for visitors to explore various exhibits and interactive zones within a digital space. Through the use of Unity, it brings to life an innovative museum experience where each section—ranging from interactive designs reflecting interaction design principles to mini-games that educate on food preparation—serves a unique educational purpose. Features such as dynamic weather in the immersive room and quizzes on food culture enhance visitor engagement, making learning both interactive and enjoyable.
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MUSEUM PLANNING
This sketch illustrates the planning of the museum, highlighting different interactive areas designed to enhance visitor engagement through diverse functionalities.
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RECIPE
This figure displays the user interface for a pizza information window, incorporating multimedia elements to enrich the visitor's learning experience.
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IMMERSIVE ROOM
Depicted here are the dynamically changing weather conditions in the immersive room, achieved through the clever use of lighting and imagery to simulate various atmospheric effects.
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FINDING FOOD
A maze game designed to allow the player to understand the ingredients needed to make different foods.
The figure captures the moment of "death" in a game, where the player character disintegrates into particles, demonstrating the game's interactive feedback mechanism.
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VIRTUAL FARM
This screenshot showcases a part of the scene being rendered, illustrating the implementation of Occlusion Culling for efficient graphical performance in the virtual farm environment.
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QUIZ GAME
Featured is the quiz game interface, designed with a focus on simplicity and clarity, facilitating an engaging and educational experience for the visitor.